Retro Game Mechanics Explained
Retro Game Mechanics Explained
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Why Stomping Wigglers Glitches Super Mario World
Why does stomping on wigglers produce glitched graphics? It's all explained right here.
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Powerup Incrementation: ua-cam.com/video/TqK-2jUQBUY/v-deo.html
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Відео

Bugs & Glitches of High-Level NES Tetris
Переглядів 174 тис.3 місяці тому
Why does NES Tetris start to break if you play for too long? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx INLINE LINKS NES Tetris Crash Theory Spreadsheet: docs.google.com/spreadsheets/d/1zAQIo_mnkk0c9e4-hpeDvVxrl9r_HvLSx8V4h4ttmrs/edit?usp=shari...
Reverse Engineering Game Code from the Neutral Zone
Переглядів 531 тис.5 місяців тому
Ever hear that the neutral zone in Yars' Revenge uses the game's code for its graphics? How does it work, and is it possible to reverse engineer that code just from playing the game? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx INLINE LINKS Racin...
SMB3 Roulette & Card Matching Games Explained
Переглядів 352 тис.8 місяців тому
Ever wonder why the roulette game in Super Mario Bros. 3 seems so difficult? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx
Launching Memberships
Переглядів 11 тис.9 місяців тому
Channel update! LINKS Support the channel on Patreon: www.patreon.com/rgmechex/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx
The Arcade Game that Crashes Itself for Anti-Piracy Reasons
Переглядів 335 тис.10 місяців тому
Did you know that Atari put cruel anti-piracy checks into its arcade games that would cause them to purposefully crash and reset? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscribestar.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Cohost: cohost.org/RGMechEx IN...
How Frightened Ghosts Decide Where to Go
Переглядів 240 тис.Рік тому
How do the frightened ghosts in Pac-Man decide where to move? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscribestar.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Twitter: RetroGameMechEx Follow RGMechEx on Cohost: cohost.org/RGMechEx
Using Lakitu's Cloud to Defeat Bowser Quickly
Переглядів 298 тис.Рік тому
Why does Lakitu's cloud manipulate Bowser? And how do you get one in the first place? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscribestar.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Twitter: RetroGameMechEx Follow RGMechEx on Cohost: cohost.org...
The SPC700 DSP Pipeline Explained - SPC700 Series pt. 4
Переглядів 26 тис.Рік тому
What exactly does the SPC700's digital signal processor have to do to produce sounds and music? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscribestar.com/rgmechex Join the RGMechEx Discord Server: discord.rgmechex.com Follow RGMechEx on Twitter: RetroGameMechEx Follow RGMechEx on Cohost: ...
More Super Mario Bros. Mechanics Explained
Переглядів 126 тис.Рік тому
If the game is limited to 3 objects per column, how can you get 5 sometimes? How does the 4-2 wrong warp work, and how do looping levels work? Is there anything different in the FDS release of SMB1? What about Super Mario All-Stars, and The Lost Levels? It's all explained right here. LINKS Support the channel on Patreon: www.patreon.com/rgmechex Support the channel on SubscribeStar: www.subscri...
Super Mario Bros. Glitch Levels Explained
Переглядів 239 тис.Рік тому
Why do glitch levels in Super Mario Bros. look the way they do? And how are levels stored in the game's ROM anyway? It's all explained right here. CORRECTION At 11:20, The brown block and horizontal pipe are swapped the pipe should have index 1001 and the brown block should be 1010. LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (s...
Exploring Glitch Level Pointers In Super Mario Bros.
Переглядів 165 тис.Рік тому
Why is level 9-1 an underwater version of 6-2? Why can you load a version of 1-4 that is underground and full of Bloopers? It's all explained right here. LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (support): www.subscribestar.com/rgmechex Discord (discussion): discord.rgmechex.com INLINE LINKS Access Glitch Worlds in Super Mari...
Access Glitch Worlds in Super Mario Bros. via NES Tennis
Переглядів 603 тис.Рік тому
How can you get to glitch worlds in Super Mario Bros. by using the game Tennis? It's all explained right here. LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (support): www.subscribestar.com/rgmechex Discord (discussion): discord.rgmechex.com
BRR Samples Explained - SPC700 Series pt. 3
Переглядів 42 тис.Рік тому
What is a BRR sample, and how does the SPC700 utilize them to play music? It's all explained right here. LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (support): www.subscribestar.com/rgmechex Discord (discussion): discord.rgmechex.com
Finally Obtaining the Triforce in Ocarina of Time: Triforce Percent Explained
Переглядів 222 тис.Рік тому
Is the Triforce truly obtainable in The Legend of Zelda: Ocarina of Time? I suppose so! How was it done though? It's all explained right here. INLINE LINKS SGDQ2022 Triforce% run: ua-cam.com/video/2x_pqyrf9lA/v-deo.html Triforce% Website: gettriforce.link/ LINKS Twitter (updates): RetroGameMechEx Patreon (support): www.patreon.com/rgmechex SubscribeStar (support): www.subscribestar....
More Level End Glitches in Super Mario World
Переглядів 272 тис.2 роки тому
More Level End Glitches in Super Mario World
SPC700 Instruction Set - SPC700 Series pt. 2
Переглядів 34 тис.2 роки тому
SPC700 Instruction Set - SPC700 Series pt. 2
Sega Genesis Raster Effects Explained - Audiovisual Effects Pt. 05
Переглядів 58 тис.2 роки тому
Sega Genesis Raster Effects Explained - Audiovisual Effects Pt. 05
SNES Audio System Overview - SPC700 Series pt. 1
Переглядів 66 тис.2 роки тому
SNES Audio System Overview - SPC700 Series pt. 1
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
Переглядів 269 тис.2 роки тому
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
Hardware Registers - Super Nintendo Entertainment System Features Pt. 11
Переглядів 48 тис.3 роки тому
Hardware Registers - Super Nintendo Entertainment System Features Pt. 11
Atari's Quadrascan Explained
Переглядів 185 тис.3 роки тому
Atari's Quadrascan Explained
5 Colors in One Sprite Explained - Audiovisual Effects Pt. 04
Переглядів 279 тис.3 роки тому
5 Colors in One Sprite Explained - Audiovisual Effects Pt. 04
Data Redundancy Errors Explained
Переглядів 270 тис.3 роки тому
Data Redundancy Errors Explained
NES Background Parallax Explained - Audiovisual Effects Pt. 03
Переглядів 146 тис.3 роки тому
NES Background Parallax Explained - Audiovisual Effects Pt. 03
Channel Trailer
Переглядів 31 тис.3 роки тому
Channel Trailer
Pokémon Sprite Decompression Explained
Переглядів 275 тис.3 роки тому
Pokémon Sprite Decompression Explained
Fixing Glitch Pokémon Sprites
Переглядів 327 тис.4 роки тому
Fixing Glitch Pokémon Sprites
MissingNo.'s Glitchy Appearance Explained
Переглядів 1 млн4 роки тому
MissingNo.'s Glitchy Appearance Explained
Internal ROM Header - Super Nintendo Entertainment System Features Pt. 09c
Переглядів 48 тис.4 роки тому
Internal ROM Header - Super Nintendo Entertainment System Features Pt. 09c

КОМЕНТАРІ

  • @cho4d
    @cho4d День тому

    i enjoyed this but please choose a more legible font for code! i find it needlessly hard to read.

  • @BrixVGM
    @BrixVGM День тому

    Is this glitch safe to do on actual hardware? As in, is there risk of permanently changing the game cartridge's actual game data? Or are the effects always temporary?

  • @hygienicturtle
    @hygienicturtle День тому

    I was working on an NES emulator and you having motivation to explain all the assembly instructions refilled my motivation to emulate running assembly

  • @OneMeanDragon
    @OneMeanDragon 2 дні тому

    scanlines would have made it hell to read lol

  • @nameless......................

    0:41 yoshi ate the code's stability

  • @manosgouzibas8045
    @manosgouzibas8045 2 дні тому

    How about explaining how to reverse engineer a gameboy rom or build a custom code, let's say in pokemon yellow? Glitch city wiki has great documentation about that, since nowadays there are many people trying to hack into original cartridges using ACE and saving the assembly code in SRAM!

  • @RobertTheFoxxo
    @RobertTheFoxxo 2 дні тому

    idfk what you're talking about /lh but I like your voice and how passionate you are for this stuff

  • @eskaigarcia
    @eskaigarcia 3 дні тому

    Wow, this explanation was incredible. Thanks for going into so much detail and graphically showing everything that was happening!

  • @KaysonHarvey
    @KaysonHarvey 3 дні тому

    scam its fake it did not work you scammer you used a cheat code

  • @martinperry1843
    @martinperry1843 3 дні тому

    You should do a video on why the MAME emulator of Donkey Kong loads the levels in a very slightly different order to the original arcade hardware.

  • @flareblitz198
    @flareblitz198 3 дні тому

    The title made me think he was about to rip an actual Pokemon from the depth of the glitched sprites

  • @Lolohuskey
    @Lolohuskey 4 дні тому

    can you do it with the single cartridge with super mario bros+tennis?

  • @EdLrandom
    @EdLrandom 4 дні тому

    1:40 what?! No, you!

  • @Protoman3
    @Protoman3 5 днів тому

    23:00 does this mean that if mario jumps inside the checkpoint, he won't clear it?

  • @glitchersnadin305
    @glitchersnadin305 5 днів тому

    4:44 Ah, yes, my favorite type of 1-up, @#$%?

  • @TheNextFiles288
    @TheNextFiles288 5 днів тому

    So will this add to your level counter? Because the Yoshi Wings will add a level count

  • @excalibruh1380
    @excalibruh1380 5 днів тому

    the shit game pirates have to go through to get us free games:

  • @johneysupergd7796
    @johneysupergd7796 5 днів тому

    “Every sample of the digital audio is 16bits” Thus that means the snes can generate audio at ABSOLUTE 16bits at 32khz,hence why it does have two 16bit audio dacs😁👍

  • @nathanrussell2158
    @nathanrussell2158 5 днів тому

    Forensic analysis of Yars Revenge. Awesome.

  • @nathanrussell2158
    @nathanrussell2158 5 днів тому

    My favorite Atari game and never knew this. Howard is awesome.

  • @thetechsavvy01
    @thetechsavvy01 5 днів тому

    I have to admit this man's production value is excellent.

  • @personmanftw1600
    @personmanftw1600 5 днів тому

    I think the resting states should be 01000100

  • @jimechols4347
    @jimechols4347 6 днів тому

    I mean I love me sum mode 7 but ...... Damn !

  • @mewler
    @mewler 6 днів тому

    My brain when I hear gameboy Pikachu: **Grabs microphone and takes out 2 huge speakers** "P I K A C H U" **boom.**

  • @user-vh7eu5bt4i
    @user-vh7eu5bt4i 6 днів тому

    Just buy the book of the same name ... clearly, this is what the content creator did.

  • @saddemon3913
    @saddemon3913 6 днів тому

    Welp, since things are explained, waiting a hack fix by fans, properly working 5ups and coin rewards 😆

  • @mikeike9268
    @mikeike9268 7 днів тому

    Love the content, I am curious if you are open to exploring other glitches, such as using the 8F item and whatnot. @kevykangoegaming did some of it, however it doesn't get too much into details

  • @Protoman3
    @Protoman3 7 днів тому

    Timestamps: 0:00 Intro 0:36 Glitch level cause summary 2:03 GL showcase 5:07 Tile data 6:20 Level header 8:34 Object format 17:04 Floor pattern 18:18 Sprite data 20:00 Y-position 15 20:36 Y-position 14 23:00 Level formatting requirements 27:27 Foreshadowing 27:50 Animation time

  • @Protoman3
    @Protoman3 7 днів тому

    (7:57) it's interesting how they didn't make a x-3 level with clouds and trees, would have been cool imo.

  • @wannacry6586
    @wannacry6586 7 днів тому

    12:40 site is down anyone got a backup?

  • @pineappleman570
    @pineappleman570 8 днів тому

    Just leaving a comment to acknowledge how wonderful this video’s editing is

  • @TabAtkinsJr
    @TabAtkinsJr 8 днів тому

    [me doing the Leo-pointing meme at 3:05] THAT'S MONOFUR, MY FAVORITE MONOSPACE FONT

  • @shellder_gaming
    @shellder_gaming 8 днів тому

    Blinky tries to chase you as much as he can Pinky tries to ambush you Inky tries to work with Blinky and Clyde does his own thing

  • @yardendrori8118
    @yardendrori8118 9 днів тому

    Help my brain isnt braining

  • @MystM
    @MystM 10 днів тому

    Is that the BYTE of 87? Ha-ha~!

  • @MOUNIRALLAHI
    @MOUNIRALLAHI 10 днів тому

    ♥ألله ♥

  • @MOUNIRALLAHI
    @MOUNIRALLAHI 10 днів тому

    ♥ألله ♥

  • @TheSecondKidNamedFinger
    @TheSecondKidNamedFinger 10 днів тому

    The Ghosts have names... Huh, that was new to me just by itself

  • @carlossalazar6910
    @carlossalazar6910 10 днів тому

    No wat

  • @kristinborn8882
    @kristinborn8882 11 днів тому

    10:54, 15:12, and 15:42 GEOmeTrY DaSH REferENcE

  • @user-xj8wy4uu1q
    @user-xj8wy4uu1q 11 днів тому

    What happens if you drop a cloud near a swinging or rotating platform?

  • @demoman_the_n
    @demoman_the_n 11 днів тому

    i lost 5000 bits, well, i guess i tried (the number was 30 927 bits)

  • @MegaMonkeVr
    @MegaMonkeVr 11 днів тому

    I was expecting something like aGameScout’s videos but this helps understand how the glitches happen I love the video

  • @peymanx
    @peymanx 11 днів тому

    SPEEEEECHLESSSSSS

  • @neoxus30
    @neoxus30 12 днів тому

    Funny how this sorta means Yoshi not entering fortresses can be thought as a workaround to avoid messing with the Reznor counter)

  • @EarlFaulk
    @EarlFaulk 13 днів тому

    I wonder if any kid back in the days of Nintendo Power used this glitch to get their names in that magazine's high score section? Im convinced they all were doing a variation of some exploit to get a high score and then take a photo to send it in. Like the one section of Contra 3 where you can stand to the left and tie a rubber band to the fire button and then kill infinite alien soldiers dropped by the boss

  • @AlfieGee14
    @AlfieGee14 13 днів тому

    6:05 why does he have a little arm

  • @vCherrykAI16
    @vCherrykAI16 13 днів тому

    "Mario hits yoshi in the back of the head." I'm sick of people saying he's hitting Yoshi. He's pointing as a way of saying "Go!". Please just say that. Matpat ruined how people saw Mario back then, I swear.

  • @jomieschapstick26
    @jomieschapstick26 13 днів тому

    The fact that level 255 is treated like -1 makes more sense on how rebirth works

  • @Sonic.exe_uwu666
    @Sonic.exe_uwu666 13 днів тому

    22:16 hehe